We appreciated the care taken in naval battles for the timely and ruthless reaction of the artificial intelligence. Avoiding making them unhappy is our duty: after all, who works continuously if they are not satisfied with the place where they live?īy increasing our “Fame” we will come to unlock concessions for new buildings: it will be enough to follow the main objectives or the optional ones, often carrying out missions for the viceroys, who will claim our services with various special requests.
To ensure a comfortable life for citizens, we will have to satisfy them with residential areas stationed near taverns and inns far from the grain fields and plantations. If we keep an eye on them, we will know when to take advantage of a bearish sale or an excess purchase. The four vertical bars, if filled or emptied, will show the market trend. By building a warehouse, we will store the goods which we will then load onto a ship and sell to other cities. We will plant cereal fields, which can then be used in the brewery to distil beer. By purchasing a building permit, we will take care of the production aspect of our assets. The Caribbean Sea revolves not only around trade but also the production of resources to sell. On the other hand, if the lines are red, it will be better to keep a safe distance to avoid the adverse wind because it would slow down our passage from one city to another, and with it our business. To move in the economy of the Caribbean Sea it is in our interest to organize several convoys and send them from one city to another, selling at higher prices and buying lower.įrom the helm we will access the various mechanics of the title, the only way to better organize our journey in Port Royale 4.īut before leaving for new adventures, it is necessary to make sure that the wind is in our favor to speed up the convoy’s journey, so that it does not end up in the middle of a tropical storm with the risk that it can sink with our cargo.īy keeping the nautical map open we will notice white lines on the sea and in this way we will have a favorable wind. Therefore, taking advantage of supply and demand and doing the math in our pockets can only bring us further benefits by allowing us to invest, but not before having thought of a trade route.Īs soon as you fill up with new doubloons, we just have to create one from the quick selection menu. It is an addition that we have found apt because it provides a further immersion in the dynamics of trade, showing us the trend of the market and the demands of the goods from the citizens. Our advice is to buy excess primary goods to sell at a higher price to a town without them, so that it raises the market value allowing us to move easily in the fruitful Caribbean trade. Each citizen has goods that another does not own because it produces several. The beginning of each activity is linked to the supply and demand of the market, which is to be managed thinking about profit.
In addition, it facilitated the gameplay through a quick selection menu depicted by a helm. Port Royale 4’s interface has evolved giving us the ability to have direct control of the convoy, trade management and construction. In Port Royale 4 this remains unchanged and presents the main campaigns that retrace the most important events of colonialism re-proposing the “Free Game” mode, much appreciated at the time. It allowed us to choose England, Spain, Holland and France as nations from which to start to enrich ourselves by playing the role of a fearless adventurer. Port Royale had a good success twenty years ago because it carved out a space for itself in strategic and management thanks to a realistic simulation dedicated to commerce. The sea, in those days, created opportunities for every man eager to get rich and make a fortune in the New World, a dream just blossomed for the most ambitious. We are in 1560, in the middle of the Golden Age of Piracy.